I'm a self-taught freelance 3D Artist from Portugal. My current goal is to become a full-time Character Artist.
My passion is to make great games that create a world that players can immerse themselves in and enjoy. I am always trying to push personal boundaries and better myself both as a person and as an artist.
Modeling and texturing of a lowpoly humanoid character for the VR game Do or Die.
Creation and animation of 3D props, weapons and characters for the VR games Gus Track Adventures VR and Do or Die, and for various VR Apps and Experiences.
Rigging and posing of a character.
Four-month internship focused on 3D art in a company working on 3D character animation, motion design and visual effects.